Last week, Pinch Media released some interesting statistics about App Store usage in a presentation, now available online.
In short, they’ve found that while free apps are downloaded like crazy, active use drops off fast. Paid apps tend to see more use after installation and are used for longer periods. If it’s a paid game, all the better.
Long before he stopped using his iPhone altogether, Om raised similar questions on GigaOM regarding app usage.
Does your own iPhone usage support this data?
Read the rest of this entry »

A little over a six weeks ago, I finally switched to an iPhone 3G – I’d been holding out for the white 16GB model to arrive in the UK and pounced as soon as they started to arrive at O2 stores.
I’ve been as enchanted with the mix of goofy and useful applications from the iTunes App Store as anyone else. Initially, I sought to find and install the mobile counterparts of my desktop and web-based applications – eBay, Facebook, Twitteriffic, Last.fm, WordPress, etc
Of course, the real value of iPhone applications are in areas which truly leverage mobility – eBay as an iPhone app is only marginally more useful than eBay running in Safari on an iPhone.
However, there’s a class of iPhone app emerging that seeks to exploit mobility in ways that were previously difficult to conceive.
Read the rest of this entry »